Maya
Blender
Cinema 4D
Redshift Renderer
Unreal Engine
Adobe Premiere Pro
Adobe After Effects
Adobe Substance Painter
Adobe Photoshop
This is the project that I was making for almost the entirety of May 2024. It was for the “Whatnot Card Show IV”, an online event on a streaming platform for collectibles and other items. Before the project, the platform hosted its series of live game shows which inspired me to make a similar style in the “Naruto cards” streaming category.
Programs used:
Cinema 4D
Redshift Renderer
OBS
Premiere Pro
After effects
Photoshop
The “Nikyun Cosmetics Set” project allowed me to further develop my skills in 3D modeling, texturing, and rendering. Utilizing Autodesk Maya for modeling and Cinema 4D with the Redshift renderer for texturing and rendering, I strived to recreate the cosmetics set with attention to detail and realism.
Cinema 4D
Programs Used:
Redshift Renderer
Autodesk Maya
I was responsible for every aspect of the “Nikyun X” phone commercial video, from meticulous modeling and texturing in Blender to rendering the product with photorealistic precision. The final touch involved seamless video editing using Adobe Premiere Pro, ensuring a captivating narrative that showcased the phone’s features.
Programs Used:
Blender
Adobe Premiere Pro
“Nikyun Watch” stands as a concise yet impactful commercial video spotlighting a sophisticated smartwatch. My involvement encompassed a holistic approach, from meticulous modeling in Autodesk Maya to nuanced texturing utilizing Adobe Substance Painter, followed by rendering in Unreal Engine 5, and concluding with precise post-production refinements in Adobe Premiere Pro. This project reflects my commitment to delivering professional-grade content while maintaining a humble dedication to honing my craft in the realm of 3D modeling, texturing, and video production.
Programs used:
Autodesk Maya
Adobe Substance Painter
Unreal Engine
Adobe Premiere Pro